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Grand General Pin Dollop, a native of Farrog, was the longtime Commander of the Royal Farrogal Army. The Grand General had small eyes in a jowly, broad, blustery face and spoke with a voice that was thin, reedy, and girly.[1][2] He was described as opinionated with a bellicose mindset--especially with regard to the neighboring country of Nightmaria.[3]

In The Fiends of Nightmaria[]

Encouraged by the new King of Farrog, Bauchelain the First, the Grand General trained his army, composed of five legions of eight hundred soldiers each, for months. The ultimate goal of Pin Dollop was to march with this army into the mountainous realm of Nightmaria and there to "slaughter and burn [its] civilization to ash." The Grand General had done his planning for this campaign in the "cluttered" Strategy Room which was located in the Royal Palace of Farrog and which he had equipped with a map-table showing what little[4] was definitely known of the geography of Nightmaria.[5]

When he felt that the time was ripe, Pin Dollop left Farrog and proceeded with his army to Nightmaria.[6] Before he reached the border, however, he encountered the Southern Imperial Army of Nightmaria with its unexpected twenty-four legions, eighty thousand heavy infantry, twelve thousand cavalry, twelve siege engines, eighteen trebuchets, two legions of Imperial Sappers, the Royal Cadre of High Mages, and Wizards of the Ninth Order[7]--not to mention thirty thousand archers.[2] The Grand General faced this Nightmarian Army and, exalted with what he felt was the ultimate glory of battle, set out to lead his four thousand soldiers in a "wild charge into the mass of ordered legions directly ahead".[2] But before he reached the enemy lines, Pin Dollop's horse tripped over a badger den, throwing him to the ground. The rest of his army dropped their weapons and ran shrieking for the hills as thirty thousand archers loosed their arrows on the Grand General.[2]

Notes and references[]

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