The Jheck were a tribe of strange, white fur-shrouded killers who wielded jagged blades made of black iron. The Jheck were also called 'night hunters' by the Tiste Edur Arapay tribe which lived nearby. These 'night hunters' often collected various body parts of their prey/enemies - sometimes leaving mere torsos behind. None of the Jheck had ever been captured and they always took away their dead. The name 'Jheck' meant, roughly, "standing wolves".
In large numbers they could be led by a War Chief who deferred to a group of Elders in all things but the lay of battle. A council of chiefs known as the "Guth-Ull" were responsible for dispensing justice.
Notable Jheck Edit
A group of Jheck hunted the four Sengar brothers during their mission to recover a sword for Hannan Mosag. The Jheck managed to separate Trull Sengar from his brothers, harrying and attacking him while he suffered increasingly from injuries and severe cold exposure. The Jheck were unable, however, to kill Trull.
The Jheck, according to Turudal Brizad, were the result of a ritual run wild, attempted under the rule of Dessimbelackis of the Human First Empire. The Jheck were, with effort, driven away into the ice wastes by surviving First Empire colonists.
The Jheck had their own secret agenda in the conquering of the Letherii Empire and in their temporary alliance with the Tiste Edur. In Letheras awaited their god, The Pack, whose freedom they hoped could lead to an empire of Soletaken.
In Stonewielder Edit
Blues, Fingers, Lazar and Shell were pursued by The Chase, the premiere Jheck war party, across the crevasses of the Great Northern Agal between Korel and Stratem. The Crimson Guardsmen had unknowingly trespassed on Jheck land and hunted Jheck caribou. An agreement was reached between the Guard and the Jheck but not before a murderous disagreement broke out among the members of the Chase.
A Jheck horde led by their War Chief conquered Stygg in northern Korel in a day. King Seljure of nearby city, Lamentable Moll, dithered weakly about counter-attacking. Moll was likely saved when the horde stupidly burned the Stygg galleys in their harbours and thus were unable to cross the channel to attack.
Notes and referencesEdit
- ↑ Midnight Tides, Chapter 8, US TPB p.199-200
- ↑ Midnight Tides, Glossary, US TPB p.622
- ↑ Blood Follows, Section 4
- ↑ Stonewielder, Chapter 3, UK TPB p.141
- ↑ Midnight Tides, Chapter 15, US TPB p.374
- ↑ Midnight Tides, Chapter 8, US TPB p.206-207
- ↑ Midnight Tides, Chapter 8, US TPB p.213-216
- ↑ Midnight Tides, Chapter 9, US TPB p.232
- ↑ Midnight Tides, Chapter 15, US TPB p.372-374
- ↑ Midnight Tides, Chapter 20, US TPB p.486-487
- ↑ Midnight Tides, Chapter 24, US TPB p.560
- ↑ Stonewielder, Chapter 3, UK TPB p.137-141
- ↑ Blood Follows, Section 4
- ↑ Forge of Darkness, Chapter 3, UK HC p.59