They had developed tools of flint and had a connection with nature through their Bonecasters, their magic users who used the Warren of Tellann. Bonecasters could spiritwalk to see visions of the present and future, and hear whispers from the earth to locate their clan mates or prey.
The Imass wore clothes of fur and hide. Their stone weapons could cut through the finest armor.
There was a small population of Imass living at the gates of Starvald Demelain in the Refugium. These Imass included Ulshun Pral the son of Kilava and Onrack, who also joined him there. Other residents included Udinaas and Rud Elalle.
For a list of known Imass words and phrases as well as translations please visit the Imass Language page.
Notes and referencesEdit
- ↑ Read for Pixels 2016 Interview As pronounced by Steven Erikson at 54:35
- ↑ Memories of Ice, Prologue
|Founding Races||Forkrul Assail (WateredH → ShrivenH) • K'Chain Che'Malle (K'Chain Nah'ruk) • Jaghut (IcebloodsH • JhagN) • Eres → Imass (T'lan Imass) → [ Barghast • Humans • Moranth ]|
|Thel Races||Thel Akai (Fenn / Tarthenal / Teblor / Thelomen Toblakai / TrellN)|
|Tiste Races||Tiste → [ Tiste Andii (Bluerose) • Tiste Liosan • Tiste Edur (Rulhun'tal ven'or) • ShakeH ]|
|Demons||From Aral Gamelon: Galayn • Kenryll'ah / Kenyll'rah • Korvalahrai From Kurald Emurlahn: Aptorian • Artorallah • Azalan • Dinal Others: Khalibaral • Sirinth • Venath|
|Other Races||Azathanai • Deragoth • Eleint • Great Ravens • Jheck • Stormriders • T'rolbarahl|
|( ) = Sub-set of parent race → = Evolved into H = Human hybrid with parent race N = Non-human hybrid|